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Cream of the Crop 21
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Cream of the Crop 21 (Terry Blount) (October 1996).iso
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MANUAL.TXT
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1996-07-10
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UUDEVIEW FOR DOS MANUAL
This file describes both how to use the decoder and how to use the
encoder.
Decoding with UUDeview
Before you can begin Decoding
Before you can begin decoding, you must save the newsfiles from your
newsreader into one or many files. If you don't know how to do this,
read my article on saving from newsreaders. In the following part, we
will assume that you have stored the news articles somewhere on disk,
either in a single file or in multiple files.
Running the Decoder
You simply start the Decoder from the command line ...
uudeview [options] <filename(s)>
If you have multiple files to decode, you can also use wildcards for
the filename.
The Decoder will immediately start scanning the input files for
decodable data. During this time, it prints a line of information for
every part found. This information may look a little weird, but as
long as everything works well, you can safely ignore these messages.
One reason why they're in is that you know the program's working. But
if decoding fails, the messages are a great help in locating the
problem.
This scanning phase may take a while, especially with large input
files. Then, a short summary is printed with the files found and their
parts.
Now, you are presented with all the files that look like they could be
decoded, one at a time. You can choose individually for each file
whether to decode it or not. To do so, you can enter the following
commands:
Decoder Commands
(?)
gives a short list of all available commands.
(d)
decodes the file and writes it to disk. Files are always
written to the directory where you have started uudeview.
Therefore, you should always start up uudeview from your
binaries directory (I always change to /tmp). If the file
already exists on your hard disk, you will be prompted wheter
you want to overwrite the existing file, or rename the new one.
(y)
'yes', does exactly the same as (d)
(n)
Do not decode this file and go to the next file.
(b)
Step back to the previous file.
(i)
Show file Info. Prints out the zeroeth part of the file if
available, or the first part up to the beginning of encoded
data. Some of the most annoying headers are stripped.
(e)
Run a shell command. The best part is, you can actually use the
actual file as part of the command! Simply enter a dollar sign
'$' where the filename shall appear. If you have qpv installed,
you can view a picture before decoding by entering "qpv $".
Note that the shell will not get the actual filename but a
temporary filename. Using programs that depend on a fixed
filename extension will fail.
(l)
will list a text file. You'll get a lot of junk if you try this
command on anything other than text files.
(r)
prompts you for an alternate filename. If you later (d)ecode
the file, it will be written under this new filename. Any
directory will be stripped from this filename.
(p)
allows you to change the save path, that is, the directory
where decoded binaries will be saved to. You can see the
present path in the command description (which you get with the
(?) command).
(q)
quits the program without prompting for all the other files.
(c)
displays the copyright notice and some other blah.
UUDeview Options
One or more of these options can be given on the command line to
modify the behaviour of the decoder.
+e
Describes a set of extensions to be decoded exclusively. You
must line up the extensions, each one preceded by a dot with no
space between two extensions.
+e .jpg.gif instructs the program to ignore postings other than
jpg or gif pictures. Note that the extension check is case
sensitive. All this has to change sometimes, because this
doesn't allow double extensions (like in .tar.gz).
-e
is the reverse of +e. Here, you can give a set of extensions
that the program should ignore, with the same limitations as
above.
-e .bmp tells the program to process everything but Windows
Bitmap files.
Please note that each 'e' option cancels all previous ones.
Only the last 'e' option is used. Despite their limits, both
options are quite useful in conjunction with the following one.
-i
Tells UUDeview to process the files without user interaction.
That is, all files are decoded to the current directory without
asking (batch decoding). With the 'e' options, you can direct
the program not to process some types of files.
+e .jpg.gif -i automagically decodes all pictures.
Similarly, '+i' will enable user interaction; but this is
really not needed because it's the default.
-o
Instructs the program to overwrite files already there when
decoding. The default is to prompt the user whether the file
shall be overwritten, renamed or skipped.
-f
Uses fast mode for scanning of input files. The program will
assume that each input file holds at most one article. This
option breaks decoding of input files with multiple articles.
Furthermore, incomplete files aren't detected until the
decoding step.
-t
Process text messages. Will offer plain-text messages and
non-encoded parts from MIME messages for "decoding". Since
these kinds of messages usually don't have a filename
associated with them, they receive filenames like "0001.txt".
-d
Sets the desperate mode, in which the program will also process
incomplete files. This is useful if you are missing the last
part of a 50-parts posting, but in most cases the
desperately-decoded files will simply be corrupt and unusable.
The degree of usefulness of an incomplete file depends on the
file type.
In desperate mode, the decoder will also try to detect short
Base64 files outside of MIME messages. This is normally
disabled, because these desperate tries to find Base64 encoding
may cause misdetenction of encoded data, again resulting in
invalid files.
-p path
Sets the decoding path, that is, the path, where decoded
binaries will be saved to. If you use the program
interactively, you can also set it from within the program.
Encoding with UUEnview
This section describes how to encode files with the UUenview utility.
It's naming as view is probably a bit boasted, since it is a pure
command line utility that takes filenames from the command line,
encodes them and finishes.
The files given on the command line are encoded and written into files
with the same base name as the original file and extensions of .001,
.002 etc (as many files are used as necessary enforced by the -lines
option, see below).
UUEnview Options
UUenview has the following command line options:
-v
Verbously prints everything the program's trying to do.
-u
Chooses the uuencoding method. This is the default.
-x
Chooses the xxencoding method.
-b
Chooses the Base64 encodi